Three celestial bodies can leave shadows on Earth: the Sun, the Moon and Venus. The Venus shadows are elusive and hard to capture on film. You need a clear night, just after sunset with no moon and the planet in the sky. Sounds kind of like chasing a white rabbit.
Month: December 2005
Fawlty Towers #13
Did you know there was a thirteenth Fawlty Towers episode? Well now you do.
Icon Buffet
The Firewheel Design crew has managed to turn icon swapping into the new Pogs. And I’m that dorky kid in the corner who ended up with Oslo Finance. Go check out Icon Buffet to get your free set. Any deliveries are welcome.
December’s Treehouse Magazine
This month’s copy of Treehouse Magazine is here, featuring an interview between Dan Cederholm and Jon Hicks. This bit from the Dan made me smile, “Having no formal design training, I often think that anything I pull off that comes out halfway decent is the result of a happy accident. I’m learning how to make those happy accidents more frequent.” Let’s hear it for happy accidents.
Oldest page on the Internet
I came across this paper folding page from 1994, that had me wondering about the oldest page on the internet. Obviously, I turned to Google for answers. My search turned up this Slashdot thread that posed the same question a few years ago. Stanford also hosts some documentation of the early world wide web.
Digging through the Slashdot thread reveals that Tim Berners-Lee produced the earliest pages in 1990 and 1991 on his NeXt machine, which servered as both the first server and browser. You had to telnet into the computer at CERN (nxoc01.cern.ch) and look at the hyperlinked files on the machine. The pages no longer exist, but here’s a mirror from 1992.
There are some interesting tidbits in there, like this one:
There is no “top” to the World-Wide Web. You can look at it from many points of view. If you have no other bias, here are some ways of looking for information: By subject, by Type.
Cease and Design
Pure gold: Let’s teach our students to become better designers by asking better questions not of us, but of themselves. Although, I think it applies to all aspects of education, not just design.