“Games allow us to address systems instead of stories,” Dr. Bogost said in an interview. And, in some ways, they can offer more depth. People often search for simple answers to broad topics like the Gulf oil spill or the 2008 financial crisis, but in reality both were the result of a confluence of failures and events. Games can help to convey that complexity. “In particular, they can offer this experience of how something works rather than a description of key events and players,” Dr. Bogost says.
Itâ€™s also why we love games â€” theyâ€™re just dolled up systems â€” and the more you understand this fascination with games, the better youâ€™ll be at managing us.
In a nutshell, geeks love to figure out how things work, improve anything they can and be the best at what they’re doing.
Satoru Iwata discusses the Mario brothers with Shigeru Miyamoto. The interview is quite revealing — many of Mario’s trademark characteristics were due to design and programming restraints at the time, including the moustache, the hat and the overalls.
The girls who practiced showed greater brain efficiency, consistent with earlier studies. Compared to controls, the girls that practiced also had a thicker cortex, but not in the same brain areas where efficiency occurred.
I think it’s time to dust-off my old Game Boy and increase the girth of my cortex.
An awesome stop-motion Lego homage to 8-bit video games. It took more than fifteen hundred hours of moving bricks around and photographing them.
Periodic table of controllers. An interesting infographic of video game controllers, would be bit cooler if it mimicked the structure of the periodic table a bit better.
How videogames blind us with science or how kids are using the scientific method to learn a game’s world mechanics.