The video game tie-in for E.T. was an epic failure. Atari sent hundreds of thousands of unsold copies to the dump. Joshua Wheeler reports on their excavation in The Glitch in the Video-Game Graveyard
In Alamogordo, New Mexico, a documentary crew has descended on my hometown to dig up our old dump in hopes of resurrecting hundreds of thousands of copies of E.T. the Extraterrestrial video-game cartridges that in September of 1983 were reportedly hauled 90 miles from an Atari warehouse in El Paso, Texas, and left for dead thirty feet down.
And apparently punk archaeology is a thing.
Behind me some guys in hard hats are complaining about not getting to gather more data and complete more analysis of the Pit before the public arrives tomorrow. They’re a group of self-proclaimed “punk archaeologists” who bullied their way into participating in the dig by insisting that it has sufficient value as cultural heritage to deserve some measure of archaeological methodology. Even though I’m unclear about the exact nature of punk archaeology and what this crack team of scholars hopes to accomplish here, I dub them the Arch Punks and resolve to fall in with them the next morning.